![]() Growbot's art and presentation is absolutely delightful but its awkward controls put on an unfortunate dampener. Colour-based puzzles without a colour-blind mode.If any developer is reading this, if you're going to have colour-based puzzles in your game, please, include a colour-blind mode! For those who aren't colour-blind and aren't aware of anyone who is, it's an easy thing to slip your mind, but whenever I come across colour-based puzzles, it just becomes a mindless process of moving items and flicking switches until something happens either that or resorting to walkthroughs. This next point is one that I bring up in every review where it's applicable because it's something that can easily overlooked if you do not have the same issue that I have. It took a lot of trial and error, which I found contradicts the game's intention to appeal to both children and adults. So all of that is fine but it doesn't explain clearly enough what my objective is. For example, when you're in the Music Room, you're presented with a diagram of circles, numbers and arrows which can be rotated, and your only two explanations are, "Rotate the wheels and combine numbers to solve the targets" and "When a number is in the center, use the middle arrows to move it into a different circuit". Some of the puzzles' tutorials can also be strangely obtuse, almost like it's deliberately only giving you half of the instructions. The world that the game has created is wonderful, however its unique names for objects can make problem solving a little tricky for a point and click adventure. ![]() Point and click adventures always tend to struggle on console, but Growbot takes that frustration to a whole new level. What may have been a saving grace was that Growbot can be played entirely with the touchscreen, however clicking and dragging objects feels clunky and you'll often find yourself needing to press objects multiple times just to get it to work. ![]() Although, on the bright side, you can play the game entirely with a single Joy-Con, so that's kind of neat. This was most frustrating when I entered the maze section and you're required to click where you want to go rather than being able to simply move, which is made all the more difficult when you're needing to strategically place shields and then quickly click away to avoid the enemies. Secondly, the cursor moves verrrrryyyy slowly, and there's no cursor settings in the Options menu, so you're stuck with this throughout the game's entirety. The idea is so that you can control the character with the left analogue stick but in this case, that function serves absolutely no purpose. Stories like this speaks volumes to creative passion and it's this love for all things art and digital media which makes a game like this truly special.įirst of all, the cursor, for some reason, can only be controlled by the right analogue stick, which is just a bizarre and cumbersome choice. Growbot's art was done by the award winning illustrator Lisa Evans, who founded the development company Wabisabi Play back in 2018 because she wanted to see her art come to life. ![]() This has been a common theme with some of the recent games we've reviewed recently and it's something that I truly adore about many indie titles. Growbot is a spectacular-looking game, almost like it's been plucked straight from a children's picture book. This game is wonderful for children to recognise note patterns by ear and it does so in such a way that'll give them (and you) the warm and fuzzies. These shields unlock various pathways, which is just a very wholesome and clever mechanic. In addition to being your typical run-of-the-mill point and click adventure, what Growbot has going for itself is its Flower Arranger which allows you to combine the sounds of flowers that you collect in order to create shields. Top that off with a storybook art style and the accessibility to appeal to players both familiar with the genre and not Growbot has a lot of promise to be something special. The game plays like your typical point and click adventure, being able to explore, interact with objects and people, try various combinations and solve puzzles. In Growbot, you play as Nara accompanied by Brainapilla who dwells inside Nara's head as you both set out to find the crew and restore order. The space station, home to the Growbots which dwell in order to protect the garden within, are under attack by the very first Growbot created, Crissy. We're partnered with Skillshare, where you can do unlimited online courses that'll help you create art, make games, and even help you with school/university! Click here for a free 1 month trial.
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